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7 Reasons Your Demo Video Feels Longer Than It Is

7 Reasons Your Demo Video Feels Longer Than It Is

via Dev.toMickey Hu

7 Reasons Your Demo Video Feels Longer Than It Is I keep seeing the same failure mode in demo videos. The product is usually fine. The cut is what hurts. A lot of demos are built like a tour. That sounds safe. It also makes them weirdly hard to watch. People do not sit through a demo the way they sit through a product walkthrough in a meeting. They scan for one thing: did anything change? That is the whole game. A good demo is not a feature parade. It is a before/after machine. If the viewer cannot feel the delta fast, the video starts leaking attention. Here are the seven mistakes I see most often, and what I do instead. 1. You start with context instead of proof I get why this happens. You want to be polite. You want to explain the problem space. You want to make sure nobody is lost. The problem is that context is cheap and proof is expensive. If the first few seconds are a logo, a title card, and a calm voice saying what the product is, the video has already spent its energy on setu

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